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1. A GPU based implementation of Center Surround Distribution Distance Algorithm for Feature Recognition

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Open Access

3. Utilizing Graphics Processing Units for Rapid Facial Recognition using Video Input

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Open Access

4. Rethinking the memory hierarchy design with nonvolatile memory technologies

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Open Access

7. Parallelism-aware Resource Management Techniques for Many-core Architectures

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Open Access

8. PARALLELIZATION STRATEGY FOR MULTIPLE POINT STATISTICS BASED SIMULATION ON GPU

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Open Access

9. Development Of A Heterogeneous Architecture Simulation Framework

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Open Access

10. Mid-Fidelity Performance Analysis for Fixed-Pitch Speed-Controlled Multirotor Aircraft

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11. Enabling fast image reconstruction for photoacoustic tomography using GPUs

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12. Leveraging Heterogeneity in Designing Systems For Emerging Datacenter Applications

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13. Optimal Resource Allocation in Wireless Networks for Multimedia Applications

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14. VAR: Vulkan API Remoting for GPU-accelerated Rendering and Computation in Virtual Machines

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15. Shipboard UAS Operations with Optimized Landing Trajectories

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Open Access